Audience This three-credit course is geared at K-12 teachers, college instructors, technology coordinators, administrators, and anyone wishing to investigate the world of mobile devices as learning tools.
Format This course will be completely online. Most of learning will be asynchronous, with some potential online sessions. We will use Google Hangout for the synchronous sessions and asynchronous postings.
Stuff You Need To Buy You are required to have a microphone (this can be one that is a part of your computer), and a webcam is optional. No text books!
Course Description This course explores how educators /trainers can utilize mobile devices for instruction and learning. Roughly half of the world’s population already has some type of mobile device. Un-tapping this ubiquitous technology creates a wide array of educational possibilities. The course is designed to give you a broad overview of learning on mobile devices and allow you to integrate mobile learning seamlessly into your teaching or professional development and pursue mobile learning delivery.
In this course, you will learn: (1) about different mobile technologies; (2) how to design learning activities for mobile devices; and (3) pedagogical and theoretical frameworks for mobile learning.
The course will provide you with a better understanding of learning strategies that can be used with mobile devices. Each tool will be examined through two lenses: the teacher and the student. We will determine WHY to use mobile devices (examining the research and case studies), and the authentic USE of the device in your teaching and the student learning.
The course consists of five integrated units: (1) learning foundation – examining the connection to learning and the theoretical foundation of mobile learning; (2) exploration of various mobile classroom devices, their interfaces and capabilities; (3) practical applications of mobile devices for instruction and learning; (4) design considerations for learning activities with mobile devices; and (5) designing an application for mobile devices in a classroom or professional development arena.
ISTE NETS Standards The course is aligned to the following 2008 ISTE NETS Standards for Teachers
1. Facilitate and Inspire Student Learning and Creativity Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. a. Promote, support, and model creative and innovative thinking and inventiveness b. Engage students in exploring real-world issues and solving authentic problems using digital tools and resources. c. Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes d. Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments
2. Design and Develop Digital Age Learning Experiences and Assessments Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS·S. a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. b. Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress. c. Customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources.
3. Model Digital Age Work and Learning Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society. a. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations. b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation. c. Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media and formats. d. Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.
4. Promote and Model Citizenship and Responsibility Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices. a. Advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources. b. Address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources c. Promote and model digital etiquette and responsible social interactions related to the use of technology and information. d. Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital age communication and collaboration tools.
5. Engage in Professional Grown and Leadership Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources. a. Participate in local and global learning communities to explore creative applications of technology to improve student learning b. Exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the leadership and technology skills of others. c. Evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning. d. Contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community.
Instructional Strategies The course format will include Google Hangout sessions and online components of this wiki. Learners will use technology to present your educational lessons and to develop technology implementation plans.
Course Outcomes The College of Education is dedicated to preparing educators to be knowledgeable, ethical, caring decision makers through excellence in the:
● delivery of exemplary instruction to students at the undergraduate and graduate levels; ● provision of leadership, collaboration, and service within the profession
After the completion of the course the students will be able to:
● Identify attributes of mobile learning devices and tools ● Develop instructional plans to that include mobile devices and tools ● Explain the application of of mobile devices and tools in the classroom or professional learning environment to peers ● Contribute to an annotated list of websites and resources ● Use the online class resources to communicate effectively with classmates
Criteria/Points/Evaluation Students will earn points for each week's assignment based on the provided rubric. Total points will provide the foundational grade. However, in order to earn an "A", all assignments must be submitted.
Grading Scale A = 90 100%, B = 80 89%, C = 70 79%, D = 60 69%, F = < 60%
Academic Dishonesty Kansas State University has an Honor System based on personal integrity, which is presumed to be sufficient assurance that, in academic matters, one's work is performed honestly and without unauthorized assistance. Undergraduate and graduate students, by registration, acknowledge the jurisdiction of the Honor System. The policies and procedures of the Honor System apply to all full and part-time students enrolled in undergraduate and graduate courses on-campus, off-campus, and via distance learning. The honor system website can be reached via the following URL: www.k-state.edu/honor. A component vital to the Honor System is the inclusion of the Honor Pledge which applies to all assignments, examinations, or other course work undertaken by students. The Honor Pledge is implied, whether or not it is stated: "On my honor, as a student, I have neither given nor received unauthorized aid on this academic work." A grade of XF can result from a breach of academic honesty. The F indicates failure in the course; the X indicates the reason is an Honor Pledge violation.
“Plagiarism and cheating are serious offenses and may be punished by failure on the exam, paper, or project; failure in the course; and/or expulsion from the university.” (Statement passed by KSU Faculty Senate)
Don't do it--it's just wrong.
Academic Accommodations for Students with Disabilities Students with disabilities who need classroom accommodations, access to technology, or information about emergency building/campus evacuation processes should contact the Student Access Center and/or their instructor. Services are available to students with a wide range of disabilities including, but not limited to, physical disabilities, medical conditions, learning disabilities, attention deficit disorder, depression, and anxiety. If you are a student enrolled in campus/online courses through the Manhattan or Olathe campuses, contact the Student Access Center at accesscenter@k-state.edu, 785-532-6441; for Salina campus, contact the Academic and Career Advising Center at acac@k-state.edu, 785-826-2649.
Expectations for Classroom Conduct All student activities in the University, including this course, are governed by the Student Judicial Conduct Code as outlined in the Student Governing Association By Laws, Article V, Section 3, number 2. Students who engage in behavior that disrupts the learning environment may be asked to leave the class.
Attendance Attendance is encouraged (points given) during the Google Hangout sessions, and will be be required for one session for you to present your teaching details. We will be using the Google Hangout program for several sessions. Students will need computer access, internet access, a microphone and echo reducing headphones to participate.
What You Can Expect From Me
You will receive weekly updates/assignment messages every Sunday to help you to organize your work, keep current on your readings, and prepare for project completion.
I will respond to your email within 48 hours (I'm closer to 24 hours, but once in awhile, something gets in the way!) I expect that you are openly communicating with me--I can't read your mind and I don't know if your frustrated or how you are doing if you don't let me know!
You are not an online entity to me--you are a treasured member of this team.
Honesty--that's good news and bad news. If your work is not up to standard, I provide honest and constructive feedback to allow you to redo the work (with a small point deduction). If your work is excellent, I will share that with you, but expect you to maintain that level of production.
Hard work--I'm a born-again puritan and have that work ethic. I do have another full-time job but am completely dedicated to your success in this class. I expect the same from you.
Contacting me Contact me any time via my KSU email.
Course Website
http://ksumobiledevices.wikispaces.com
Please consider bookmarking this site on your computer
Instructor
Candace L. McGregor, Ph.D.
cmcgregor@k-state.edu
mcgregor.candace@gmail.com
- Kansas State University
........Adjunct On-line Professor.......
- Denver Public Schools, Denver, Colorado
.........Educational Technology CoordinatorAudience
This three-credit course is geared at K-12 teachers, college instructors, technology coordinators, administrators, and anyone wishing to investigate the world of mobile devices as learning tools.
Format
This course will be completely online. Most of learning will be asynchronous, with some potential online sessions. We will use Google Hangout for the synchronous sessions and asynchronous postings.
Student work will be uploaded here:
http://ksumobiledevices.wikispaces.com/Student+Work
Stuff You Need To Buy
You are required to have a microphone (this can be one that is a part of your computer), and a webcam is optional.
No text books!
Course Description
This course explores how educators /trainers can utilize mobile devices for instruction and learning. Roughly half of the world’s population already has some type of mobile device. Un-tapping this ubiquitous technology creates a wide array of educational possibilities. The course is designed to give you a broad overview of learning on mobile devices and allow you to integrate mobile learning seamlessly into your teaching or professional development and pursue mobile learning delivery.
In this course, you will learn: (1) about different mobile technologies; (2) how to design learning activities for mobile devices; and (3) pedagogical and theoretical frameworks for mobile learning.
The course will provide you with a better understanding of learning strategies that can be used with mobile devices. Each tool will be examined through two lenses: the teacher and the student. We will determine WHY to use mobile devices (examining the research and case studies), and the authentic USE of the device in your teaching and the student learning.
The course consists of five integrated units: (1) learning foundation – examining the connection to learning and the theoretical foundation of mobile learning; (2) exploration of various mobile classroom devices, their interfaces and capabilities; (3) practical applications of mobile devices for instruction and learning; (4) design considerations for learning activities with mobile devices; and (5) designing an application for mobile devices in a classroom or professional development arena.
ISTE NETS Standards
The course is aligned to the following 2008 ISTE NETS Standards for Teachers
1. Facilitate and Inspire Student Learning and Creativity
Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
a. Promote, support, and model creative and innovative thinking and inventiveness
b. Engage students in exploring real-world issues and solving authentic problems using digital tools and resources.
c. Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes
d. Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments
2. Design and Develop Digital Age Learning Experiences and Assessments
Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS·S.
a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
b. Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.
c. Customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources.
3. Model Digital Age Work and Learning
Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society.
a. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.
b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.
c. Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media and formats.
d. Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.
4. Promote and Model Citizenship and Responsibility
Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.
a. Advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.
b. Address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources
c. Promote and model digital etiquette and responsible social interactions related to the use of technology and information.
d. Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital age communication and collaboration tools.
5. Engage in Professional Grown and Leadership
Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources.
a. Participate in local and global learning communities to explore creative applications of technology to improve student learning
b. Exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the leadership and technology skills of others.
c. Evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning.
d. Contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community.
Instructional Strategies
The course format will include Google Hangout sessions and online components of this wiki. Learners will use technology to present your educational lessons and to develop technology implementation plans.
Course Outcomes
The College of Education is dedicated to preparing educators to be knowledgeable, ethical, caring decision makers through excellence in the:
● delivery of exemplary instruction to students at the undergraduate and graduate levels;
● provision of leadership, collaboration, and service within the profession
After the completion of the course the students will be able to:
● Identify attributes of mobile learning devices and tools
● Develop instructional plans to that include mobile devices and tools
● Explain the application of of mobile devices and tools in the classroom or professional learning environment to peers
● Contribute to an annotated list of websites and resources
● Use the online class resources to communicate effectively with classmates
Criteria/Points/Evaluation
Students will earn points for each week's assignment based on the provided rubric. Total points will provide the foundational grade. However, in order to earn an "A", all assignments must be submitted.
Grading Scale
A = 90 100%,
B = 80 89%,
C = 70 79%,
D = 60 69%,
F = < 60%
Academic Dishonesty
Kansas State University has an Honor System based on personal integrity, which is presumed to be sufficient assurance that, in academic matters, one's work is performed honestly and without unauthorized assistance. Undergraduate and graduate students, by registration, acknowledge the jurisdiction of the Honor System. The policies and procedures of the Honor System apply to all full and part-time students enrolled in undergraduate and graduate courses on-campus, off-campus, and via distance learning. The honor system website can be reached via the following URL: www.k-state.edu/honor. A component vital to the Honor System is the inclusion of the Honor Pledge which applies to all assignments, examinations, or other course work undertaken by students. The Honor Pledge is implied, whether or not it is stated: "On my honor, as a student, I have neither given nor received unauthorized aid on this academic work." A grade of XF can result from a breach of academic honesty. The F indicates failure in the course; the X indicates the reason is an Honor Pledge violation.
“Plagiarism and cheating are serious offenses and may be punished by failure on the exam, paper, or project; failure in the course; and/or expulsion from the university.” (Statement passed by KSU Faculty Senate)
Don't do it--it's just wrong.
Academic Accommodations for Students with Disabilities
Students with disabilities who need classroom accommodations, access to technology, or information about emergency building/campus evacuation processes should contact the Student Access Center and/or their instructor. Services are available to students with a wide range of disabilities including, but not limited to, physical disabilities, medical conditions, learning disabilities, attention deficit disorder, depression, and anxiety. If you are a student enrolled in campus/online courses through the Manhattan or Olathe campuses, contact the Student Access Center at accesscenter@k-state.edu, 785-532-6441; for Salina campus, contact the Academic and Career Advising Center at acac@k-state.edu, 785-826-2649.
Expectations for Classroom Conduct
All student activities in the University, including this course, are governed by the Student Judicial Conduct Code as outlined in the Student Governing Association By Laws, Article V, Section 3, number 2. Students who engage in behavior that disrupts the learning environment may be asked to leave the class.
Attendance
Attendance is encouraged (points given) during the Google Hangout sessions, and will be be required for one session for you to present your teaching details. We will be using the Google Hangout program for several sessions. Students will need computer access, internet access, a microphone and echo reducing headphones to participate.
What You Can Expect From Me
Contacting me
Contact me any time via my KSU email.